Gassi-Wetter mit WeatherKit + banyaro-Logik
WeatherKit als Datenquelle (statt OpenMeteo-Proxy via banyaro-Backend): - BanYaroGo.entitlements: com.apple.developer.weatherkit - WetterView komplett neu mit WeatherService.shared.weather(for:) - DayWeather.symbolName als SF-Symbol direkt, kein WMO-Mapping nötig GassiWetter-Logik (1:1-Port aus banyaro PWA wetter.js): - gassiScore(...) 1-10 mit Temp/Regen/Wind/Asphalt/Gewitter - asphaltTemp(airMax, uvMax) — gleiche Formel mit t_factor und UV-Bonus - asphaltLevel safe/warm/hot/danger mit Advice-Texten - schnueffelIndex aus Feuchte (precipProb-derived) und Temperatur - tickRisk March-Oktober, Schwellen 7/12/20°C - pawColdProtection bei tempMin <= 0 UI: - Horizontaler Tag-Picker (Heute/Morgen + EEE) mit Mini-Stats - Großer Gassi-Score-Badge in Empfehlungs-Farbe (grün/amber/rot) - Stats-Grid 2x2: Niederschlag, Wind, UV, Asphalt - Hunde-Hinweise als farbige Boxen (Asphalt, Pfoten, Gewitter, Zecken) - Schnüffel-Index als kompakte Karte mit Emoji Color(hex:)-Extension für die HEX-Werte aus dem PWA übernommen.
This commit is contained in:
parent
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commit
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4 changed files with 502 additions and 125 deletions
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@ -6,5 +6,7 @@
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<true/>
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<key>com.apple.developer.healthkit.access</key>
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<array/>
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<key>com.apple.developer.weatherkit</key>
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<true/>
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</dict>
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</plist>
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20
BanYaroGo/Support/ColorHex.swift
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BanYaroGo/Support/ColorHex.swift
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@ -0,0 +1,20 @@
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import SwiftUI
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extension Color {
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/// Creates a Color from a 6-digit hex string (e.g. "10B981" or "#10B981").
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/// Falls back to system gray on bad input.
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init(hex: String) {
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let cleaned = hex.trimmingCharacters(in: CharacterSet(charactersIn: "#"))
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var value: UInt64 = 0
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Scanner(string: cleaned).scanHexInt64(&value)
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guard cleaned.count == 6 else {
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self.init(.sRGB, red: 0.5, green: 0.5, blue: 0.5)
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return
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}
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let r = Double((value >> 16) & 0xFF) / 255
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let g = Double((value >> 8) & 0xFF) / 255
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let b = Double(value & 0xFF) / 255
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self.init(.sRGB, red: r, green: g, blue: b)
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}
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}
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182
BanYaroGo/Support/GassiWetter.swift
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BanYaroGo/Support/GassiWetter.swift
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@ -0,0 +1,182 @@
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import Foundation
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/// Gassi-Wetter-Bewertung — 1:1-Port der Logik aus banyaro PWA (wetter.js).
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/// Asphalt-Formel, Gassi-Score-Komposition, Schnüffel-Index und Zecken-
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/// Heuristik identisch, damit PWA und Go App dieselbe Empfehlung geben.
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enum GassiWetter {
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// MARK: - Asphalt-Temperatur (aus Lufttemp + UV-Index)
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static func asphaltTemp(airMax: Double, uvMax: Double) -> Double {
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// UV-Bonus skaliert mit Temperatur: unter 5°C kaum Aufheizung, ab 30°C voll
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let tFactor = max(0.0, min(1.0, (airMax - 5) / 25))
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let bonus = min(uvMax * 3.0 * tFactor, 30.0)
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return (airMax + bonus).rounded(toPlaces: 1)
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}
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enum AsphaltLevel {
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case safe, warm, hot, danger
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var label: String {
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switch self {
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case .safe: return "Unbedenklich"
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case .warm: return "Warm — kurze Runden ok"
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case .hot: return "Heiß — Pfoten verbrennen"
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case .danger: return "Gefährlich — gar nicht laufen"
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}
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}
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var advice: String? {
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switch self {
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case .safe: return nil
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case .warm: return "Schatten suchen, Pausen einlegen."
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case .hot: return "Gras oder Schatten bevorzugen — Asphalt vermeiden."
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case .danger: return "Nur Morgens/Abends rausgehen, mittags drinnen."
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}
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}
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}
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static func asphaltLevel(for asphalt: Double) -> AsphaltLevel {
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switch asphalt {
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case ..<30: return .safe
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case ..<40: return .warm
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case ..<55: return .hot
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default: return .danger
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}
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}
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// MARK: - Gassi-Score (1–10)
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static func gassiScore(
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tempMax: Double,
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precipProb: Int,
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windKmh: Double,
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asphalt: Double,
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thunderstorm: Bool
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) -> Int {
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var score = 10
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// Temperatur (ideal 10–20°C)
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if tempMax > 30 { score -= 3 }
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else if tempMax > 25 { score -= 1 }
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else if tempMax < 0 { score -= 3 }
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else if tempMax < 5 { score -= 1 }
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// Regen
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if precipProb > 70 { score -= 3 }
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else if precipProb > 40 { score -= 2 }
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else if precipProb > 20 { score -= 1 }
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// Wind
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if windKmh > 60 { score -= 2 }
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else if windKmh > 40 { score -= 1 }
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// Asphalt
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if asphalt > 55 { score -= 2 }
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else if asphalt > 45 { score -= 1 }
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// Gewitter
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if thunderstorm { score -= 3 }
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return max(1, min(10, score))
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}
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struct GassiScoreBadge {
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let score: Int
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let label: String
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let colorHex: String
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init(score: Int) {
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self.score = score
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if score >= 8 {
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label = "Toller Gassi-Tag!"
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colorHex = "10B981"
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} else if score >= 5 {
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label = "Geht so"
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colorHex = "F59E0B"
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} else {
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label = "Lieber drinbleiben"
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colorHex = "EF4444"
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}
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}
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}
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// MARK: - Schnüffel-Index
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struct SchnueffelIndex {
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let label: String
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let emoji: String
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let colorHex: String
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}
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static func schnueffelIndex(tempMax: Double, precipProb: Int) -> SchnueffelIndex {
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let feucht: Feuchte = precipProb > 60 ? .feucht
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: precipProb > 30 ? .leicht
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: .trocken
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if feucht == .feucht, tempMax >= 10, tempMax <= 18 {
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return SchnueffelIndex(label: "Exzellent", emoji: "👃", colorHex: "10B981")
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}
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if feucht == .feucht, tempMax > 10, tempMax <= 22 {
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return SchnueffelIndex(label: "Sehr gut", emoji: "👃", colorHex: "34D399")
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}
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if tempMax < 5 {
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return SchnueffelIndex(label: "Gut (kalte Luft trägt Gerüche)", emoji: "🌬️", colorHex: "60A5FA")
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}
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if feucht == .leicht, tempMax >= 10, tempMax <= 22 {
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return SchnueffelIndex(label: "Gut", emoji: "👃", colorHex: "4CAF50")
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}
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if feucht == .trocken, tempMax > 25 {
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return SchnueffelIndex(label: "Schwach", emoji: "💨", colorHex: "94A3B8")
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}
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return SchnueffelIndex(label: "Mittel", emoji: "🌫", colorHex: "F59E0B")
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}
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private enum Feuchte { case feucht, leicht, trocken }
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// MARK: - Zecken-Risiko
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enum TickRisk {
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case none, low, medium, high
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var label: String {
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switch self {
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case .none: return "Keine"
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case .low: return "Niedrig"
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case .medium: return "Mittel"
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case .high: return "Hoch"
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}
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}
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var colorHex: String {
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switch self {
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case .none: return "94A3B8"
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case .low: return "10B981"
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case .medium: return "F59E0B"
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case .high: return "EF4444"
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}
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}
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}
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static func tickRisk(tempMax: Double, month: Int) -> TickRisk {
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// Wie in banyaro: nur März-Oktober relevant
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guard (3...10).contains(month) else { return .none }
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if tempMax <= 7 { return .none }
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if tempMax > 20 { return .high }
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if tempMax > 12 { return .medium }
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return .low
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}
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// MARK: - Pfoten-Kälteschutz
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static func pawColdProtection(tempMin: Double) -> Bool {
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tempMin <= 0
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}
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}
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private extension Double {
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func rounded(toPlaces places: Int) -> Double {
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let multiplier = pow(10.0, Double(places))
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return (self * multiplier).rounded() / multiplier
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}
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}
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import SwiftUI
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import WeatherKit
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import CoreLocation
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struct WetterView: View {
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@State private var location = OneShotLocation()
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@State private var forecast: WeatherForecast?
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@State private var weather: Weather?
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@State private var isLoading = false
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@State private var errorMessage: String?
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@State private var selectedDayIndex = 0
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var body: some View {
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Group {
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if let forecast {
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List {
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Section {
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ForEach(Array(forecast.days.prefix(7))) { day in
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WeatherDayRow(day: day)
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}
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} footer: {
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Text("Vorhersage von Open-Meteo. Hunde-Tipps basieren auf maximaler Tagestemperatur und Asphalt-Hitze.")
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.font(.caption2)
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.foregroundStyle(.tertiary)
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}
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}
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if let weather {
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content(weather: weather)
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} else if isLoading {
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ProgressView("Lade Wetter…")
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} else if let errorMessage {
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ContentUnavailableView(
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"Wetter konnte nicht geladen werden",
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"Konnte nicht laden",
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systemImage: "cloud.slash",
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description: Text(errorMessage)
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)
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ContentUnavailableView(
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"Kein Standort",
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systemImage: "location.slash",
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description: Text(location.error ?? "Bitte Standort erlauben.")
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description: Text(location.error ?? "")
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)
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} else {
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ProgressView("Hole Standort…")
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}
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}
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.navigationTitle("Wetter")
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.navigationTitle("Gassi-Wetter")
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.navigationBarTitleDisplayMode(.inline)
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.task {
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location.request()
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}
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.task { location.request() }
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.onChange(of: location.coordinate?.latitude) { _, _ in
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Task { await load() }
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Task { await loadWeather() }
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}
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.refreshable { await load() }
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.refreshable { await loadWeather() }
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}
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private func load() async {
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private func content(weather: Weather) -> some View {
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let days = Array(weather.dailyForecast.prefix(7))
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let safeIndex = max(0, min(selectedDayIndex, days.count - 1))
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return ScrollView {
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VStack(spacing: 14) {
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if !days.isEmpty {
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dayPicker(days: days)
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let day = days[safeIndex]
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let metrics = DayMetrics(day: day)
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gassiScoreBadge(metrics: metrics)
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summaryCard(day: day, metrics: metrics)
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statsGrid(metrics: metrics)
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hundeHinweise(day: day, metrics: metrics)
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schnueffelCard(metrics: metrics)
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}
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Text("Wetterdaten von Apple WeatherKit. Gassi-Score, Asphalt-Temperatur und Hunde-Hinweise werden lokal berechnet — identische Formeln wie banyaro.app.")
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.font(.caption2)
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.foregroundStyle(.tertiary)
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.padding(.top, 8)
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}
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.padding()
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}
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}
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// MARK: - Day picker
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private func dayPicker(days: [DayWeather]) -> some View {
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ScrollView(.horizontal, showsIndicators: false) {
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HStack(spacing: 8) {
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ForEach(Array(days.enumerated()), id: \.offset) { i, day in
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Button {
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selectedDayIndex = i
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} label: {
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VStack(spacing: 4) {
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Text(dayLabel(day.date, index: i))
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.font(.caption.bold())
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Image(systemName: day.symbolName)
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.symbolRenderingMode(.multicolor)
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.font(.title3)
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Text("\(Int(day.highTemperature.converted(to: .celsius).value.rounded()))°")
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.font(.subheadline.bold().monospacedDigit())
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}
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.frame(width: 56)
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.padding(.vertical, 10)
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.background(
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i == selectedDayIndex ? Color.accentColor : Color.secondary.opacity(0.12),
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in: RoundedRectangle(cornerRadius: 12)
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)
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.foregroundStyle(i == selectedDayIndex ? .white : .primary)
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}
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.buttonStyle(.plain)
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}
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}
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}
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}
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private func dayLabel(_ date: Date, index: Int) -> String {
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if index == 0 { return "Heute" }
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if index == 1 { return "Morgen" }
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let f = DateFormatter()
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f.locale = Locale(identifier: "de_DE")
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f.dateFormat = "EEE"
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return f.string(from: date)
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}
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// MARK: - Gassi-Score Badge
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private func gassiScoreBadge(metrics: DayMetrics) -> some View {
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let badge = GassiWetter.GassiScoreBadge(score: metrics.gassiScore)
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let color = Color(hex: badge.colorHex)
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return HStack(spacing: 14) {
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Text("🐾").font(.system(size: 32))
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VStack(alignment: .leading, spacing: 2) {
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Text("Gassi-Score").font(.caption.bold()).foregroundStyle(.secondary)
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HStack(alignment: .firstTextBaseline, spacing: 4) {
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Text("\(badge.score)").font(.system(size: 40, weight: .heavy, design: .rounded))
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Text("/ 10").font(.title3.bold()).foregroundStyle(.secondary)
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}
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Text(badge.label).font(.subheadline.bold()).foregroundStyle(color)
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}
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Spacer()
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}
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.padding(16)
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.background(color.opacity(0.15), in: RoundedRectangle(cornerRadius: 16))
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.overlay(
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RoundedRectangle(cornerRadius: 16)
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.stroke(color.opacity(0.5), lineWidth: 1.5)
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)
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}
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// MARK: - Summary card
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private func summaryCard(day: DayWeather, metrics: DayMetrics) -> some View {
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HStack(spacing: 14) {
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Image(systemName: day.symbolName)
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.symbolRenderingMode(.multicolor)
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.font(.system(size: 56))
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VStack(alignment: .leading, spacing: 2) {
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Text(day.condition.description)
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.font(.headline)
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HStack(spacing: 6) {
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Text("\(Int(metrics.tempMax.rounded()))°").font(.title3.bold().monospacedDigit())
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Text("/ \(Int(metrics.tempMin.rounded()))°")
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.font(.subheadline.monospacedDigit())
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.foregroundStyle(.secondary)
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}
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}
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Spacer()
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}
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.padding(16)
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.background(.background.secondary, in: RoundedRectangle(cornerRadius: 16))
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}
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// MARK: - Stats grid
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private func statsGrid(metrics: DayMetrics) -> some View {
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let cols = [GridItem(.flexible()), GridItem(.flexible())]
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return LazyVGrid(columns: cols, spacing: 10) {
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statCell(icon: "umbrella.fill", color: .blue,
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value: "\(metrics.precipPct) %", label: "Niederschlag")
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statCell(icon: "wind", color: .gray,
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value: "\(Int(metrics.windKmh.rounded())) km/h", label: "Wind")
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statCell(icon: "sun.max.fill", color: .orange,
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value: "\(metrics.uvIndex)", label: "UV-Index")
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statCell(icon: "thermometer.sun.fill", color: .red,
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value: "\(Int(metrics.asphalt.rounded()))°", label: "Asphalt")
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}
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}
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private func statCell(icon: String, color: Color, value: String, label: String) -> some View {
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HStack(spacing: 10) {
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Image(systemName: icon)
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.foregroundStyle(color)
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.frame(width: 28)
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VStack(alignment: .leading, spacing: 2) {
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Text(value).font(.subheadline.bold().monospacedDigit())
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Text(label).font(.caption).foregroundStyle(.secondary)
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}
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Spacer()
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}
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.padding(12)
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.background(.background.secondary, in: RoundedRectangle(cornerRadius: 12))
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}
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// MARK: - Hunde-Hinweise
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private func hundeHinweise(day: DayWeather, metrics: DayMetrics) -> some View {
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VStack(alignment: .leading, spacing: 8) {
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Label("Hunde-Hinweise", systemImage: "pawprint.fill")
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.font(.headline)
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.foregroundStyle(Color.accentColor)
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// Asphalt
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let level = GassiWetter.asphaltLevel(for: metrics.asphalt)
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hintBox(
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icon: "thermometer.sun.fill",
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color: asphaltColor(for: level),
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title: "Asphalt ~\(Int(metrics.asphalt.rounded()))°C — \(level.label)",
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detail: level.advice
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)
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// Pfoten-Kälteschutz
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if GassiWetter.pawColdProtection(tempMin: metrics.tempMin) {
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hintBox(
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icon: "snowflake",
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color: .blue,
|
||||
title: "Pfoten-Kälteschutz",
|
||||
detail: "Eis und Streusalz reizen die Pfoten. Pfotenpflege empfohlen, ggf. Schuhe."
|
||||
)
|
||||
}
|
||||
|
||||
// Gewitter
|
||||
if metrics.thunderstorm {
|
||||
hintBox(
|
||||
icon: "cloud.bolt.fill",
|
||||
color: .purple,
|
||||
title: "Gewitter erwartet",
|
||||
detail: "Hunde reagieren oft sensibel. Sichere, ruhige Umgebung schaffen."
|
||||
)
|
||||
}
|
||||
|
||||
// Zecken
|
||||
let month = Calendar.current.component(.month, from: day.date)
|
||||
let tick = GassiWetter.tickRisk(tempMax: metrics.tempMax, month: month)
|
||||
if tick != .none {
|
||||
hintBox(
|
||||
icon: "ant.fill",
|
||||
color: Color(hex: tick.colorHex),
|
||||
title: "Zecken-Risiko: \(tick.label)",
|
||||
detail: tick == .high ? "Nach jedem Spaziergang absuchen, Schutzmittel verwenden." : nil
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private func hintBox(icon: String, color: Color, title: String, detail: String?) -> some View {
|
||||
HStack(alignment: .top, spacing: 10) {
|
||||
Image(systemName: icon)
|
||||
.foregroundStyle(color)
|
||||
.frame(width: 24)
|
||||
VStack(alignment: .leading, spacing: 2) {
|
||||
Text(title).font(.subheadline.bold()).foregroundStyle(color)
|
||||
if let detail {
|
||||
Text(detail).font(.caption).foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
Spacer()
|
||||
}
|
||||
.padding(12)
|
||||
.background(color.opacity(0.12), in: RoundedRectangle(cornerRadius: 12))
|
||||
.overlay(
|
||||
RoundedRectangle(cornerRadius: 12)
|
||||
.stroke(color.opacity(0.35), lineWidth: 1)
|
||||
)
|
||||
}
|
||||
|
||||
private func asphaltColor(for level: GassiWetter.AsphaltLevel) -> Color {
|
||||
switch level {
|
||||
case .safe: return .green
|
||||
case .warm: return .yellow
|
||||
case .hot: return .orange
|
||||
case .danger: return .red
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Schnüffel-Index
|
||||
|
||||
private func schnueffelCard(metrics: DayMetrics) -> some View {
|
||||
let idx = GassiWetter.schnueffelIndex(tempMax: metrics.tempMax, precipProb: metrics.precipPct)
|
||||
let color = Color(hex: idx.colorHex)
|
||||
return HStack(spacing: 12) {
|
||||
Text(idx.emoji).font(.title)
|
||||
VStack(alignment: .leading, spacing: 2) {
|
||||
Text("Schnüffel-Index").font(.caption.bold()).foregroundStyle(.secondary)
|
||||
Text(idx.label).font(.subheadline.bold()).foregroundStyle(color)
|
||||
}
|
||||
Spacer()
|
||||
}
|
||||
.padding(14)
|
||||
.background(color.opacity(0.12), in: RoundedRectangle(cornerRadius: 12))
|
||||
}
|
||||
|
||||
// MARK: - Loading
|
||||
|
||||
private func loadWeather() async {
|
||||
guard let coord = location.coordinate else { return }
|
||||
isLoading = true
|
||||
errorMessage = nil
|
||||
defer { isLoading = false }
|
||||
let loc = CLLocation(latitude: coord.latitude, longitude: coord.longitude)
|
||||
do {
|
||||
forecast = try await APIClient.shared.get(
|
||||
"/api/weather/forecast?lat=\(coord.latitude)&lon=\(coord.longitude)"
|
||||
)
|
||||
weather = try await WeatherService.shared.weather(for: loc)
|
||||
} catch {
|
||||
errorMessage = error.localizedDescription
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private struct WeatherDayRow: View {
|
||||
let day: WeatherDay
|
||||
// MARK: - Day metrics derived from DayWeather
|
||||
|
||||
private var dateLabel: String {
|
||||
if day.date == today { return "Heute" }
|
||||
if day.date == tomorrow { return "Morgen" }
|
||||
return day.wday ?? day.date
|
||||
}
|
||||
private struct DayMetrics {
|
||||
let tempMax: Double
|
||||
let tempMin: Double
|
||||
let precipPct: Int
|
||||
let windKmh: Double
|
||||
let uvIndex: Int
|
||||
let thunderstorm: Bool
|
||||
let asphalt: Double
|
||||
let gassiScore: Int
|
||||
|
||||
private var today: String {
|
||||
let f = DateFormatter(); f.dateFormat = "yyyy-MM-dd"
|
||||
return f.string(from: .now)
|
||||
}
|
||||
private var tomorrow: String {
|
||||
let f = DateFormatter(); f.dateFormat = "yyyy-MM-dd"
|
||||
let d = Calendar.current.date(byAdding: .day, value: 1, to: .now) ?? .now
|
||||
return f.string(from: d)
|
||||
}
|
||||
init(day: DayWeather) {
|
||||
let tMax = day.highTemperature.converted(to: .celsius).value
|
||||
let tMin = day.lowTemperature.converted(to: .celsius).value
|
||||
let pct = Int((day.precipitationChance * 100).rounded())
|
||||
let wind = day.wind.speed.converted(to: .kilometersPerHour).value
|
||||
let uv = day.uvIndex.value
|
||||
let thunder = [
|
||||
WeatherCondition.thunderstorms,
|
||||
.strongStorms,
|
||||
.scatteredThunderstorms,
|
||||
.isolatedThunderstorms
|
||||
].contains(day.condition)
|
||||
let asphaltT = GassiWetter.asphaltTemp(airMax: tMax, uvMax: Double(uv))
|
||||
|
||||
private var weatherSymbol: String {
|
||||
switch day.weathercode ?? 0 {
|
||||
case 0: return "sun.max.fill"
|
||||
case 1, 2: return "cloud.sun.fill"
|
||||
case 3: return "cloud.fill"
|
||||
case 45, 48: return "cloud.fog.fill"
|
||||
case 51...57: return "cloud.drizzle.fill"
|
||||
case 61...67: return "cloud.rain.fill"
|
||||
case 71...77: return "cloud.snow.fill"
|
||||
case 80...82: return "cloud.heavyrain.fill"
|
||||
case 95...99: return "cloud.bolt.rain.fill"
|
||||
default: return "cloud"
|
||||
}
|
||||
}
|
||||
|
||||
var body: some View {
|
||||
VStack(alignment: .leading, spacing: 8) {
|
||||
HStack(spacing: 12) {
|
||||
Image(systemName: weatherSymbol)
|
||||
.font(.title2)
|
||||
.foregroundStyle(Color.accentColor)
|
||||
.frame(width: 36)
|
||||
VStack(alignment: .leading, spacing: 2) {
|
||||
Text(dateLabel).font(.headline)
|
||||
if let desc = day.desc { Text(desc).font(.caption).foregroundStyle(.secondary) }
|
||||
}
|
||||
Spacer()
|
||||
tempColumn
|
||||
}
|
||||
|
||||
if !tips.isEmpty {
|
||||
VStack(alignment: .leading, spacing: 4) {
|
||||
ForEach(Array(tips.enumerated()), id: \.offset) { _, tip in
|
||||
Label(tip.text, systemImage: tip.icon)
|
||||
.font(.caption)
|
||||
.foregroundStyle(tip.color)
|
||||
}
|
||||
}
|
||||
.padding(.leading, 48)
|
||||
}
|
||||
}
|
||||
.padding(.vertical, 4)
|
||||
}
|
||||
|
||||
private var tempColumn: some View {
|
||||
HStack(alignment: .firstTextBaseline, spacing: 6) {
|
||||
if let max = day.tempMax {
|
||||
Text("\(Int(max.rounded()))°").font(.headline.monospacedDigit())
|
||||
}
|
||||
if let min = day.tempMin {
|
||||
Text("\(Int(min.rounded()))°")
|
||||
.font(.subheadline.monospacedDigit())
|
||||
.foregroundStyle(.secondary)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private struct Tip {
|
||||
let text: String
|
||||
let icon: String
|
||||
let color: Color
|
||||
}
|
||||
|
||||
private var tips: [Tip] {
|
||||
var result: [Tip] = []
|
||||
if let max = day.tempMax {
|
||||
if max >= 30 {
|
||||
result.append(Tip(text: "Extreme Hitze — Gassi nur früh morgens/abends", icon: "sun.dust.fill", color: .red))
|
||||
} else if max >= 25 {
|
||||
result.append(Tip(text: "Warm — Pfoten auf Asphalt prüfen", icon: "thermometer.sun", color: .orange))
|
||||
} else if max <= 0 {
|
||||
result.append(Tip(text: "Frost — Pfoten nach Streusalz abwischen", icon: "snowflake", color: .blue))
|
||||
}
|
||||
}
|
||||
if let asphalt = day.asphaltTemp, asphalt >= 50 {
|
||||
result.append(Tip(text: "Asphalt ~\(Int(asphalt.rounded()))°C — verbrennungsgefahr", icon: "flame.fill", color: .red))
|
||||
}
|
||||
if let zecken = day.zecken, zecken == "hoch" {
|
||||
result.append(Tip(text: "Hohe Zecken-Gefahr", icon: "ant.fill", color: .orange))
|
||||
}
|
||||
if let pp = day.precipProb, pp >= 70 {
|
||||
result.append(Tip(text: "Regen wahrscheinlich (\(pp) %)", icon: "umbrella.fill", color: .blue))
|
||||
}
|
||||
return result
|
||||
self.tempMax = tMax
|
||||
self.tempMin = tMin
|
||||
self.precipPct = pct
|
||||
self.windKmh = wind
|
||||
self.uvIndex = uv
|
||||
self.thunderstorm = thunder
|
||||
self.asphalt = asphaltT
|
||||
self.gassiScore = GassiWetter.gassiScore(
|
||||
tempMax: tMax,
|
||||
precipProb: pct,
|
||||
windKmh: wind,
|
||||
asphalt: asphaltT,
|
||||
thunderstorm: thunder
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue