banyaro-ios/BanYaroGo/Views/WetterView.swift
rene 68b084be97 Sechs Offline-Features: Erste Hilfe, Ausgaben, Wetter, Gassi-Zeiten, Giftköder, Verlorene
Pitch-Karte erweitert um die neuen Features (sowie Hundesitting, Züchter).

Neue DTOs in DTOs.swift:
- Expense + ExpenseCreateBody
- GassiZeit + GassiZeitCreateBody (mit wochentage [String], radius_m)
- PoisonAlert + PoisonCreateBody
- LostDog + LostDogCreateBody
- WeatherForecast + WeatherDay (mit asphalt_temp, zecken, pollen-Felder)

Neue Views:
- ErsteHilfeView + Detail: sechs Notfall-Topics (Vergiftung, Hitzschlag,
  Wunden, Atemnot, Krampfanfall, Magendrehung) — komplett offline, kein API
- AusgabenView: Liste mit Total, AddExpenseSheet mit Kategorie/Betrag/
  Datum/Hund-Picker
- WetterView: One-Shot Location + /api/weather/forecast, 7-Tage-Vorhersage
  mit Hunde-Tipps (Hitze ab 25°/30°, Frost, Asphalt ≥50°, Zecken, Regen)
- GassiZeitenView: eigene Zeiten + Add-Sheet (Wochentag-Picker, Hund-
  Auswahl), automatische lokale UNCalendarNotifications via Scheduler
- GiftkoederView: Map mit Pins + Liste in 5km Umkreis, Report-Sheet mit
  Typ-Auswahl
- VerloreneHundeView: Liste mit Foto/Distanz, Detail mit Karte

Support:
- OneShotLocation: kleiner CLLocationManager-Wrapper für einmalige
  Positionsabfrage (Wetter, Giftköder)
- GassiZeitenScheduler: UNCalendarNotificationTrigger pro Wochentag,
  Identifier-Schema "gz-{id}-{weekday}"

Navigation: Section "Hund & Alltag" im Mehr-Tab mit NavigationLinks zu
allen sechs neuen Ansichten.
2026-05-30 12:03:24 +02:00

172 lines
6 KiB
Swift

import SwiftUI
import CoreLocation
struct WetterView: View {
@State private var location = OneShotLocation()
@State private var forecast: WeatherForecast?
@State private var isLoading = false
@State private var errorMessage: String?
var body: some View {
Group {
if let forecast {
List {
Section {
ForEach(Array(forecast.days.prefix(7))) { day in
WeatherDayRow(day: day)
}
} footer: {
Text("Vorhersage von Open-Meteo. Hunde-Tipps basieren auf maximaler Tagestemperatur und Asphalt-Hitze.")
.font(.caption2)
.foregroundStyle(.tertiary)
}
}
} else if isLoading {
ProgressView("Lade Wetter…")
} else if let errorMessage {
ContentUnavailableView(
"Wetter konnte nicht geladen werden",
systemImage: "cloud.slash",
description: Text(errorMessage)
)
} else if location.error != nil {
ContentUnavailableView(
"Kein Standort",
systemImage: "location.slash",
description: Text(location.error ?? "Bitte Standort erlauben.")
)
} else {
ProgressView("Hole Standort…")
}
}
.navigationTitle("Wetter")
.navigationBarTitleDisplayMode(.inline)
.task {
location.request()
}
.onChange(of: location.coordinate?.latitude) { _, _ in
Task { await load() }
}
.refreshable { await load() }
}
private func load() async {
guard let coord = location.coordinate else { return }
isLoading = true
errorMessage = nil
defer { isLoading = false }
do {
forecast = try await APIClient.shared.get(
"/api/weather/forecast?lat=\(coord.latitude)&lon=\(coord.longitude)"
)
} catch {
errorMessage = error.localizedDescription
}
}
}
private struct WeatherDayRow: View {
let day: WeatherDay
private var dateLabel: String {
if day.date == today { return "Heute" }
if day.date == tomorrow { return "Morgen" }
return day.wday ?? day.date
}
private var today: String {
let f = DateFormatter(); f.dateFormat = "yyyy-MM-dd"
return f.string(from: .now)
}
private var tomorrow: String {
let f = DateFormatter(); f.dateFormat = "yyyy-MM-dd"
let d = Calendar.current.date(byAdding: .day, value: 1, to: .now) ?? .now
return f.string(from: d)
}
private var weatherSymbol: String {
switch day.weathercode ?? 0 {
case 0: return "sun.max.fill"
case 1, 2: return "cloud.sun.fill"
case 3: return "cloud.fill"
case 45, 48: return "cloud.fog.fill"
case 51...57: return "cloud.drizzle.fill"
case 61...67: return "cloud.rain.fill"
case 71...77: return "cloud.snow.fill"
case 80...82: return "cloud.heavyrain.fill"
case 95...99: return "cloud.bolt.rain.fill"
default: return "cloud"
}
}
var body: some View {
VStack(alignment: .leading, spacing: 8) {
HStack(spacing: 12) {
Image(systemName: weatherSymbol)
.font(.title2)
.foregroundStyle(Color.accentColor)
.frame(width: 36)
VStack(alignment: .leading, spacing: 2) {
Text(dateLabel).font(.headline)
if let desc = day.desc { Text(desc).font(.caption).foregroundStyle(.secondary) }
}
Spacer()
tempColumn
}
if !tips.isEmpty {
VStack(alignment: .leading, spacing: 4) {
ForEach(Array(tips.enumerated()), id: \.offset) { _, tip in
Label(tip.text, systemImage: tip.icon)
.font(.caption)
.foregroundStyle(tip.color)
}
}
.padding(.leading, 48)
}
}
.padding(.vertical, 4)
}
private var tempColumn: some View {
HStack(alignment: .firstTextBaseline, spacing: 6) {
if let max = day.tempMax {
Text("\(Int(max.rounded()))°").font(.headline.monospacedDigit())
}
if let min = day.tempMin {
Text("\(Int(min.rounded()))°")
.font(.subheadline.monospacedDigit())
.foregroundStyle(.secondary)
}
}
}
private struct Tip {
let text: String
let icon: String
let color: Color
}
private var tips: [Tip] {
var result: [Tip] = []
if let max = day.tempMax {
if max >= 30 {
result.append(Tip(text: "Extreme Hitze — Gassi nur früh morgens/abends", icon: "sun.dust.fill", color: .red))
} else if max >= 25 {
result.append(Tip(text: "Warm — Pfoten auf Asphalt prüfen", icon: "thermometer.sun", color: .orange))
} else if max <= 0 {
result.append(Tip(text: "Frost — Pfoten nach Streusalz abwischen", icon: "snowflake", color: .blue))
}
}
if let asphalt = day.asphaltTemp, asphalt >= 50 {
result.append(Tip(text: "Asphalt ~\(Int(asphalt.rounded()))°C — verbrennungsgefahr", icon: "flame.fill", color: .red))
}
if let zecken = day.zecken, zecken == "hoch" {
result.append(Tip(text: "Hohe Zecken-Gefahr", icon: "ant.fill", color: .orange))
}
if let pp = day.precipProb, pp >= 70 {
result.append(Tip(text: "Regen wahrscheinlich (\(pp) %)", icon: "umbrella.fill", color: .blue))
}
return result
}
}