Fix: Hintergrundbild auf worlds-overlay statt worlds-track — cover statt 100%-Track-Breite (war 3x überzoomt) (SW by-v783)

This commit is contained in:
rene 2026-05-08 18:51:43 +02:00
parent e0fb6a78e4
commit 247ded6103
5 changed files with 17 additions and 17 deletions

View file

@ -3,7 +3,7 @@
Router, State-Management, Navigation, Initialisierung.
============================================================ */
const APP_VER = '782'; // ← bei jedem Deploy mit Frontend-Änderungen erhöhen
const APP_VER = '783'; // ← bei jedem Deploy mit Frontend-Änderungen erhöhen
const APP_VERSION = '1.5.0'; // ← semantische Version, wird bei make release gesetzt
const IS_STAGING = location.hostname === 'staging.banyaro.app';
// Cache-Bust-Parameter nach Update-Reload sofort entfernen

View file

@ -918,24 +918,24 @@ window.Worlds = (() => {
}
function _applyBgImage(url) {
const track = document.getElementById('worlds-track');
if (!track) return;
const ov = document.getElementById('worlds-overlay');
if (!ov) return;
if (url) {
const toLoad = new Image();
toLoad.onload = () => {
_hasBgPhoto = true;
track.style.backgroundImage = `url('${url}')`;
track.style.backgroundSize = '100% auto';
track.style.backgroundPosition = '0 40%';
track.style.backgroundRepeat = 'no-repeat';
ov.style.backgroundImage = `url('${url}')`;
ov.style.backgroundSize = 'cover';
ov.style.backgroundPosition = 'center 40%';
ov.style.backgroundRepeat = 'no-repeat';
document.getElementById('wh-photo-hint')?.remove();
};
toLoad.onerror = () => _applyBgImage(null);
toLoad.src = url;
} else {
_hasBgPhoto = false;
track.style.backgroundImage = 'linear-gradient(160deg,#1a1f35 0%,#16213e 33%,#1a2535 67%,#0f1921 100%)';
track.style.backgroundSize = '100% 100%';
ov.style.backgroundImage = 'linear-gradient(160deg,#1a1f35 0%,#16213e 33%,#1a2535 67%,#0f1921 100%)';
ov.style.backgroundSize = '100% 100%';
}
}
@ -979,8 +979,8 @@ window.Worlds = (() => {
const staleMin = Math.max(weatherObj.ageMin || 0, dogsObj.ageMin || 0);
// Panorama-Bild setzen (nur wenn noch kein Bild vorhanden)
const track = document.getElementById('worlds-track');
if (dog && !track?.style.backgroundImage?.startsWith('url')) {
const ov = document.getElementById('worlds-overlay');
if (dog && !ov?.style.backgroundImage?.startsWith('url')) {
_loadDailyImage(dog).then(_applyBgImage);
} else if (!dog) { _applyBgImage(null); }